About 1-g
World Regional Data
Otherwise known as the CIA World Factbook data. The World Factbook provides information on the history, people, government, economy, geography, etc of the major global regions. The CIA have been kind enough to gather this information and make it available for the download and distribution of others. Of course, they don't give it to you in a nice, simple format. That requires persistence and a fair bit of code. :)
So why is the site called 1-g? 1g represents gravity on Earth. One Geo... Um, no reason really. 1-g.com was just a space on the web I wasn't using, so it was as good a place to start as any.
Anyway, this site has been slapped together pretty quickly and is purely experimental. It's merely a minimalistic, informal presentation of data, so isn't meant to be used as a serious regional reference. In fact, the data is only current, as of 2009, but I will update it at some point. Enjoy. :)
Personal
I'm a coder slash developer by trade, who likes to experiment with code and graphic design. I'll often spend hours working on projects with no particular objective in mind.
- Name: Gary Warne... but have always been called by my middle name, Shane.
- DOB: 20 October, 1971.
- Residence: Gold Coast, Australia.
- Email: mail@1-g.com
Growing up in the 80's, I was surrounded by people who loved computers, but for some reason I didn't take to them; I liked sports. In fact, it was the mid to late 90's before someone forced me to learn how to use one, but once I did, I became hooked.
32 bit graphics were already mainstream by the time I'd begun learning to code, so I had a lot of catching up to do. As it happened, programming was well suited to a background in science, and it wasn't long before I was coding 3d software engines, databases and everything in between.
I like all facets of programming, but particularly like coding games and graphics related disciplines. Like most kids growing up during the 80's, a decent amount of my time was spent playing arcade games like Galaxian, Galaga, 1942, Pacman, Frogger and many others and they have largely influenced the style of games that I prefer making.
In addition, I like to keep tabs on the demoscene from afar and I occasionally like to acquire domain names to tuck away for future development. At present, I have a few projects on the go, of which, 1-g.com is just one.
Skill set?
Like many people who like graphics programming, I'm formally trained in the sciences; In my case, Maths and Physics.
For the most part, I can code in all the languages that matter (with a preference for C++) and am pretty comfortable with databases, webdesign, SEO, etc.